ar_shaders release 0.1
Hi all, well as promised (if a bit late). Here’s a 0.1 release of ar_shaderPack
It contains three collections of shaders:
ar_baseShaders – basic color shaders for constructing shader networks.
ar_fresnelShaders – fresnel reflection/refraction and utility shaders.
ar_bufferWrite – framebuffer (AOV) writing and creating shaders
Currently on for Linux 32/64 bit, and made for working with Maya 2008/2009.
Windows and mac version to come shortly.
Ash
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