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	<title>The 3D Agency Official Blog &#187; Importons / IP</title>
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	<link>http://blog.the3dagency.com</link>
	<description>Musings of the CG underground</description>
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		<title>Importons / Irradiance Particles in Mr 3.6, Maya 2008 SP1</title>
		<link>http://blog.the3dagency.com/2008/09/22/importons-irradiance-particles-in-mr-36-maya-2008-sp1/</link>
		<comments>http://blog.the3dagency.com/2008/09/22/importons-irradiance-particles-in-mr-36-maya-2008-sp1/#comments</comments>
		<pubDate>Mon, 22 Sep 2008 12:53:14 +0000</pubDate>
		<dc:creator>Ashley</dc:creator>
				<category><![CDATA[RnD]]></category>
		<category><![CDATA[Importons / IP]]></category>

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		<description><![CDATA[These are a new method for bounce illumination in side metal ray. inside maya 2008 sp1 you can add the command via the script editor: [code lang="c"] setAttr -type "string" miDefaultOptions.stringOptions[1].name "irradiance particles"; setAttr -type "string" miDefaultOptions.stringOptions[1].value "on"; setAttr -type "string" miDefaultOptions.stringOptions[1].type "boolean"; [/code] this turns irradiance particles on, however make sure that you turn [...]]]></description>
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